Introducing CyberMotion 3D-Designer  
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Wherever we look, we encounter virtual worlds. Whether in Hollywood or daily advertisements, the world that is presented to the viewer will be a mainly artificial creation. At last, you too can create these surreal worlds at home, practice inside or outside architecture, design products or promotional logos and films or build your own virtual worlds using the build in landscape designer and atmospheric background models. All the modules required to generate, model and manipulate, animate and represent the three-dimensional world are integrated into one program: i.e. all actions are controlled directly by CyberMotion. There is a choice of several rendering algorithms, from simple scanline (depth buffer) to up-to-date global illumination rendering methods using raytracing and photon mapping.  
The possibilities to define object surfaces, light conditions and backgrounds are almost inexhaustible - visual libraries and fast preview windows in the main dialogs invite to experiment and play around with this vast functionality.  
Complex 3D animations can be set up very easily - you can animate all objects, camera and light settings, backgrounds, fire, water and even clouds and fog in the atmosphere. You can arrange objects in hierarchies to animate jointed models or robots and easily position joints with the help of Inverse Kinematics. And with the up to date Skin and Bones technology even character animation is available with CyberMotion. Call your own heroes and monsters into being, CyberMotion gives you all the tools you need to do it. And all this vast functionality comes to you at a sensational price. PC-Games Hardware (3D-Special Edition, 01/04) tested it and came to the conclusion: "Cost-Performance-Ratio: Excellent". They commended CyberMotion for the "...solid and user oriented concept..." and the "...intuitive interface."  
 
Where to start from?
A program with this vast functionality does not open up to oneself in a single day but this extensive manual will hopefully give you a good start on exploring the depths of CyberMotion. You should begin with the chapter "A little introduction to the world of 3D", then go on with the workspace overview and continue working through some of the tutorials.  
 
Context-sensitive help (F1-Key)
Context sensitive help can be obtained at any time pressing the F1-key. If, for example, you are in the "Rotate Object" menu and you press the F1-key, the help window with the topic "Rotate Object" opens automatically. The same goes with all open dialogs - simply press F1 and the corresponding section of the dialog automatically appears in the help window.  
 
Print manual
For registered users the CyberMotion help is also available as a PDF document (about 356 pages, 11mb download). The PDF document is structured similar to the help file, for instance, you can click on links or topics in the table of contents to get forwarded to the referred topic. But in addition you can print the PDF file in a coherent manner with a complete table of contents and extensive keyword index.  
Visit the 3d-designer web page to download the document: http://www.3d-designer.com/en/download/download.htm  
 


CyberMotion® 3D-Designer  
© 1995-2005, Reinhard Epp Software  
 
The English manual was translated by John Ridgway